After a season and a little bit of 50% MB, I thought I would try and put a constructive forum thread together for admin.
Without doubt, 50% is far better than the old 100%, but it's still too high.
This is why (for each area it's available).
Championship matches.
In theory, the players in a championship are all the same level, and thus, similar ratings, dependant on time spent training etc etc.
For me, an MB at 50% is way too much in this arena, and given yes, in the real world a team can have a good day etc aka Japan South Africa RWC 2015 - I believe a max 10% MB should be applicable.
Tournament matches.
Same as championship matches, so same applies, however, given that this is a game of strategy etc, it would be nice to have at least one competitive area that MB wasn't a factor and it came purely to strategy etc. therefore my recommendation would be MB not available for use.
GvG
I do understand that the MB objective here is to give the lower * teams a chance should they want it, and I agree that there is the defensive challenge.
I would therefore like to see MB limited to 20% here, however in unison have the GvG search criteria amended to match similar * rating guilds rather than fan numbers.
Suggestion would be average of top 20 players in guild, or something like that.
So I am sure there will be various inputs, but maybe a constructive debate will help admin improve our game :o)
Without doubt, 50% is far better than the old 100%, but it's still too high.
This is why (for each area it's available).
Championship matches.
In theory, the players in a championship are all the same level, and thus, similar ratings, dependant on time spent training etc etc.
For me, an MB at 50% is way too much in this arena, and given yes, in the real world a team can have a good day etc aka Japan South Africa RWC 2015 - I believe a max 10% MB should be applicable.
Tournament matches.
Same as championship matches, so same applies, however, given that this is a game of strategy etc, it would be nice to have at least one competitive area that MB wasn't a factor and it came purely to strategy etc. therefore my recommendation would be MB not available for use.
GvG
I do understand that the MB objective here is to give the lower * teams a chance should they want it, and I agree that there is the defensive challenge.
I would therefore like to see MB limited to 20% here, however in unison have the GvG search criteria amended to match similar * rating guilds rather than fan numbers.
Suggestion would be average of top 20 players in guild, or something like that.
So I am sure there will be various inputs, but maybe a constructive debate will help admin improve our game :o)