7.15 Patch

If energy and morale aren’t as relevant then I imagine the Infirmary and Finances Buildings aren’t as relevant either. If there is no difference between a team at 90% and one at 100% then heal kits are only needed after matches if you just do the two hour training. They are just my observations and welcome any correction or additional ideas.
The questions I do have are, has the value of subbing gone and does this impact Rhythm? Rhythm is described as dealing with a players tiredness = energy. So is a 10% difference in Rhythm that big of a deal now?
Game tiredness and low energy were always two different things, so should still have same impact