Why Snack buildings have such lower money capacity?

Why do Snack buildings have such lower money capacity, comparing to Goodies buildings?
It doesn't seem to be logical, especially because Snack buildings produce so much money than Goodies.
For example_
- Goodies Level 13: production 11k; capacity 153k
- Snack Level 13: production 22k; capacity: 76k

In this case, Goodies produce half of Snack, but have the doble in capacity.

Could you explain the logic behind this?
So you log in more. No point making a game where you log in once per day is it?
It's a strategic choice. If you login often, you may prefer snacks to earn more, but if you login only once or twice a day, goodies shops could be more profitable.
In the end, at each level, we'll have the same number of snacks and goodies.
So, it still doesn't seem logical.
Unless, of course, you really want to force the logins more ofter. Again, logic won't apply here. Not everybody can login every hour... I suspect nobody can. People will login as they can and collect what they have. Why have a builing mmproducing more money and have less capacity. It would be better to have both with lower capacity, but still have more in snacks.
Stop being a munter and use some common sense, it works and won't be getting changed
Rui Leandro :
Not everybody can login every hour... I suspect nobody can.


I'm hard wired into the game,so this is a non issue for me.
Richard Nelson :

Stop being a munter and use some common sense, it works and won't be getting changed


Really nice...
Like anyone else, I have the rigth to post and say what I think!
Seems that common sense and manners are not for everybody.