Guild challenge draws

Can we please have a point system for guild challenge we ( EURO ALLSTARS ) have now had 4 consecutive 10-10 draws getting bored with this please please please Sublinet give us a points system
Stop using match bonus then and you will loose
With a different scoring system that avoid draws, you would win approximately 50% of your challenges. The draw reward is 50% of the winning reward. So you would earn exactly the same amount of recruiter points.
Pierrott, accepting that match bonus is here to stay and that the away team get no choice to apply it or defend against it the fact remains that.........

If the challenged away team wins the game then that team shoild get a point. Our last challenge was drawn but in doing so our team won ( defended against ) 8 away games yet we get no credit whatsoever for those wins. This is what makes a nonsense of the whole thing.
PierrotLL :

With a different scoring system that avoid draws, you would win approximately 50% of your challenges. The draw reward is 50% of the winning reward. So you would earn exactly the same amount of recruiter points.


So what your saying is the guild challenge is a waste of time you might as well just give everyone recruit points wether they play or not
all teams that are chosen to play in the challenge should play then the guild with the most wins should win the challenge if still level then go for points difference to decide just like the league and that should sort it out because getting draws all the time is it bit boring.In our last challenge which was a draw again we got 10 straight wins but the other guild took 17 games top get their 10 so surely thats unfair which ever way the result go's
PierrotLL :

With a different scoring system that avoid draws, you would win approximately 50% of your challenges. The draw reward is 50% of the winning reward. So you would earn exactly the same amount of recruiter points.


Dear PierrotLL

With a different scoring system that avoids draws, If you apply the rules of mathematics across all teams in the game then you are most correct and the mean % would be exactly 50%, well done.
However once we introduce the fact that some teams are very good and some teams are very French, I mean not so good. The above statement falls to pieces. The good side wins more games (possibly by winning an away game) as they are better and as such their percentage remarkably is above 50%, making the gvg challenges a little more fun and worthwhile.