
There is something wrong with the Guild challenge. Far too many draws!! Why does the win count stop at 10?? My guild might win 14 games but are only credited with 10. It says in the rules, the team with the MOST wins gets the prize. Yet my mob can win 14 the other mob 10 and its a draw. Maybe you should get double points for winning against a team that has challenged you. Reward the team that participates completely, instead of finishing with yet another lame draw. Spice it up a bit. My guild wants to be the best going around, but with the rules the way they are, apart from the draw bonus, it really means nothing. How about a knock out guild challenge, where the 2 best teams play off. OR a Guild championship, just like the individual championship. The guild stuff is a super idea it just takes you nowhere.