Active Players Welcome
'For those who spend far too much time on the app!'
Current Target:
25 active members, Top 500 Guild
Tips, chat and awards, last weeks...
Wk 2 April (14th April) - Awards
Guild member of the week -
Jason's XV: just pipping Alquin Academicals for the title, great messaging on the guild challenges and general 'bants'
Best result of the week -
Wardhedges Warriors & West London, finishing in top three and jumping to levels 13 & 12 respectively, no easy thing...Congrats!
Most heals sent (total) -
Alquin Academicals: (Again) 207 heals and counting!
Best newcomer -
Ashton Saints: for sending twice as many heals as receiving (BB TAKE NOTE)
On the naughty step -
Blisworth Bulldogs:(Again) for only sending a third of the heals received... Tut tut.... And finishing 5th #copout
Free tip
Tip: Strategy Settings: the trick I find that works is to 1) see how more experienced teams manage individual 'players' strategy 2) Re-watch previous games and see if you need to change the overall 'team' strategy and 3) allocate training points (e.g. +1 when trained) based on their position rather than auto assign (e.g. A no 10 doesn't need to be a good line out jumper)
Earlsfield Elephants
Scrum down, Ruck over, Drink up ©
'For those who spend far too much time on the app!'
Current Target:
25 active members, Top 500 Guild
Tips, chat and awards, last weeks...
Wk 2 April (14th April) - Awards
Guild member of the week -
Jason's XV: just pipping Alquin Academicals for the title, great messaging on the guild challenges and general 'bants'
Best result of the week -
Wardhedges Warriors & West London, finishing in top three and jumping to levels 13 & 12 respectively, no easy thing...Congrats!
Most heals sent (total) -
Alquin Academicals: (Again) 207 heals and counting!
Best newcomer -
Ashton Saints: for sending twice as many heals as receiving (BB TAKE NOTE)
On the naughty step -
Blisworth Bulldogs:(Again) for only sending a third of the heals received... Tut tut.... And finishing 5th #copout
Free tip
Tip: Strategy Settings: the trick I find that works is to 1) see how more experienced teams manage individual 'players' strategy 2) Re-watch previous games and see if you need to change the overall 'team' strategy and 3) allocate training points (e.g. +1 when trained) based on their position rather than auto assign (e.g. A no 10 doesn't need to be a good line out jumper)
Earlsfield Elephants
Scrum down, Ruck over, Drink up ©