My feeling is that the pairing system as it stands is not really fit for purpose. I know this has been said before, but clearly the best way to do this is to have it like the ranking games whereby you are presented a map of guilds in and around your level and you choose and challenge them just like ranking games. The whole system could work exactly like ranking games in fact so it shouldn't be too much of a ball ache to code.
I get that incentivising people to build stadiums is important but there are better ways of doing that. Firstly people will do it anyway for the money - or simply to spend the money they have and have nothing left to spend it on. Secondly you could incentivise it by having a slight home advantage coded into the algorithm based on numbers of fans. Therefore, like in real rugby, it is slightly easier to win at home than away. It doesn't have to be a massive difference, just enough to make it just about noticeable. Maybe something equivalent to a match bonus of 1% perhaps for a fully maxed lvl 26 stadium? Arbitrary figure I know, but perhaps someone can suggest a better one.
These two things would radically change and improve the game in my opinion without being a huge amount of work for the developers.
I get that incentivising people to build stadiums is important but there are better ways of doing that. Firstly people will do it anyway for the money - or simply to spend the money they have and have nothing left to spend it on. Secondly you could incentivise it by having a slight home advantage coded into the algorithm based on numbers of fans. Therefore, like in real rugby, it is slightly easier to win at home than away. It doesn't have to be a massive difference, just enough to make it just about noticeable. Maybe something equivalent to a match bonus of 1% perhaps for a fully maxed lvl 26 stadium? Arbitrary figure I know, but perhaps someone can suggest a better one.
These two things would radically change and improve the game in my opinion without being a huge amount of work for the developers.