OK, if you go into a player in the training area, you can set their individual strategies, but also if they have training points available, they can be allocated to a specific skill in the Attack Skills, Defence Skills or Physical and Mental tabs - you just click on the skill you wish to allocate the points to. This allows you to develop a player to suit your own needs - for instance, your lineout target needs a high value for lineout jump. These are typically high for flankers as standard, which means that if you have a flanker as your target, the opposition might well have a better one and so be able to steal your lineout throw. Train a prop up, and there's probably less danger. Or if you have a spare flanker, you can boost his Scrum Coordination and Scrum Force figures and use him as a prop. Just some examples.. when you start playing with it, you can train a very specific skill set to suit the way you wish to play. Makes the game a lot more fun!