So I see there is a new ranking system is in place meaning I could potentially gain
200 fans from winning my championship game
200 fans from a tournament
200 fans from winning a guild match x2 =400
and 5 training matches at a further 200 a time
so at tops you could potentially make 1800 a day in fans if you win all the games you play you could also lose all the matches and lose 1000 or more fans per loss so you could lose
-1000 from loosing your championship game
-1000 if you get kicked out of your tournament game
a further 1000 if someone beats you on a guild challenge
and say you lost both guild challenges that's - another 2000 fans
and then a further 5000 if you lost every training match meaning you would lose 10,000 fans and under the current system that would take you over 5 days to make that back and that's if you won every game which is unlikely unless your a pack player with an excellent strategy. All i'm saying is how can anyone reach the top fanbase who isn't buying there way to glory please be realistic not stupid like the game is becoming.
200 fans from winning my championship game
200 fans from a tournament
200 fans from winning a guild match x2 =400
and 5 training matches at a further 200 a time
so at tops you could potentially make 1800 a day in fans if you win all the games you play you could also lose all the matches and lose 1000 or more fans per loss so you could lose
-1000 from loosing your championship game
-1000 if you get kicked out of your tournament game
a further 1000 if someone beats you on a guild challenge
and say you lost both guild challenges that's - another 2000 fans
and then a further 5000 if you lost every training match meaning you would lose 10,000 fans and under the current system that would take you over 5 days to make that back and that's if you won every game which is unlikely unless your a pack player with an excellent strategy. All i'm saying is how can anyone reach the top fanbase who isn't buying there way to glory please be realistic not stupid like the game is becoming.