It would be great for active players to have the quality of player slowly decling if they aren't trained regularly. This way, players who just sit and wait have no chance of winning i the long run because their quality would drop.
My suggestion would be a 1-3% drop per day for not training. Even a stretching training would be enough to stop this drop from happening. It would be possible to assign te drop just as with assigning the increase, per skill.
Anyone care to help think this one out?
My suggestion would be a 1-3% drop per day for not training. Even a stretching training would be enough to stop this drop from happening. It would be possible to assign te drop just as with assigning the increase, per skill.
Anyone care to help think this one out?