Sweet Nitro: Cross-platform games
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Wind Factor
Wind Factor
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05/01/16 12:51
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David Steele
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Introduce a wind factor and have a direction turnaround at half time.
Allows for more interesting in game strategy decisions
05/01/16 15:22
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Francis Collins
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I think it's a bit too complexe for the moment. The priority should be sorting out the basics like kicking and what happens after the 80 minute mark.
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