Hi all
Delighted that the game has finally decided to tackle the issue of cheating Guilds in championship, it was about time!
It just goes to show that at some points it is not because you are part of a Guild of big spenders that the game belongs to you and that you can misbehave the way you want to keep your advantage over other Guilds.
As if Paying to win + being part of the biggest Guilds was not enough and they had to also cheat to stay on top ? Seriously…
I have read some many non-sense posts where helping your Guild-mates in winning is in true tradition of rugby companionship, and that reporting a game is against such values, worst it is like giving in people to the nazis during ww2.
Unreal reactions though of the cheats who are making all sorts of scenes to try and influence the opinion, how dare they pretend to be the victims of a system of reporting when they have made it so blattant obvious for many years ??
Personnaly I see this of course as an improvment of the game, like anti dope technology in the Olympics, The Tour de France, or video referring like TMPO in Rugby. If you are a real sportsman, how can you not believe in the benefits of such improvments for the integrity of the game you are supposed to love so much? Unless if you are so rotten that you fear the impact it has on the way some people stay on the top of their championships?
Anyway, if I trully like the fact that the game is finally admitting that there is an issue there and it needs to be dealt with as quickly as possible as the integrity of the game itself is questionned and challenged in the eyes of many, I fear that this is too late already given the Numbers of Guilds that are under the same flags and that further actions need to be implemented to prevent cheating.
What is SWEET NITRO working on to guarantee more fair games in the championship?
If the game reporting / analysis process is sure, can we expect to get the Attack/Defense bonuses back ? 1 for a draw 3 for a win and no bonus does not reflect the reality of the season or the game.
What about limiting the number of paying players in a Guild?
What about limiting the number of players from a same Guild into a championship?
I would love a game with more developments being part of a vision, of a gameplan, than just changes that are just a reaction to issues.
Delighted that the game has finally decided to tackle the issue of cheating Guilds in championship, it was about time!
It just goes to show that at some points it is not because you are part of a Guild of big spenders that the game belongs to you and that you can misbehave the way you want to keep your advantage over other Guilds.
As if Paying to win + being part of the biggest Guilds was not enough and they had to also cheat to stay on top ? Seriously…
I have read some many non-sense posts where helping your Guild-mates in winning is in true tradition of rugby companionship, and that reporting a game is against such values, worst it is like giving in people to the nazis during ww2.
Unreal reactions though of the cheats who are making all sorts of scenes to try and influence the opinion, how dare they pretend to be the victims of a system of reporting when they have made it so blattant obvious for many years ??
Personnaly I see this of course as an improvment of the game, like anti dope technology in the Olympics, The Tour de France, or video referring like TMPO in Rugby. If you are a real sportsman, how can you not believe in the benefits of such improvments for the integrity of the game you are supposed to love so much? Unless if you are so rotten that you fear the impact it has on the way some people stay on the top of their championships?
Anyway, if I trully like the fact that the game is finally admitting that there is an issue there and it needs to be dealt with as quickly as possible as the integrity of the game itself is questionned and challenged in the eyes of many, I fear that this is too late already given the Numbers of Guilds that are under the same flags and that further actions need to be implemented to prevent cheating.
What is SWEET NITRO working on to guarantee more fair games in the championship?
If the game reporting / analysis process is sure, can we expect to get the Attack/Defense bonuses back ? 1 for a draw 3 for a win and no bonus does not reflect the reality of the season or the game.
What about limiting the number of paying players in a Guild?
What about limiting the number of players from a same Guild into a championship?
I would love a game with more developments being part of a vision, of a gameplan, than just changes that are just a reaction to issues.