The GC match ups system shouldn't be based on wins it pushes GC to the guilds that are only full of high lvl guys and not the guys that have good guilds. #Rugga Rebels Ranked 15th in GC ranking has 1 lvl 70+, 8 LVL50+, 8 LVL40+, 3 LVL30+ and 3 LVL10+. We cant compete against JB's Jolly Dungeon Adventures : ) Ranked 5th has 12 LVL 70+, 8 lvl 60+, 1 LVL20+ and 3 LVL10+ it wont be fun for them no challenge. (but we will surprise them but not to the point of a win). but we get matched because we have dominated GC and because they have also dominated GC as you can see this system has its flaws.
Solution to the problem:
#Rugga Rebels (average 44) vs JB's Jolly Dungeon Adventures : ) (Average 67) this matchup should never happen!
My suggestion is it to use a average Championship lvl for the matchups? Most guilds are all full of guys roughly in the same championship lvl do a normal average system drop the highest and lowest one and then average the rest of the guild out then within a 10 lvl match ups either side . eg. A guild with a lvl 50 average will play guys with an average of 40-60... Use that for the GC match ups it is going to be the most fair system and with the most competitive results. It isn't fun for guys that are win a GC 25-3 and it definitely isn't fun for the guys that got 3.
Yes you will always get the monkeys that are scared to play guys on the same strength lvl as them so they will recruit a bunch of low championship lvl guys do drop their average, but they will be spotted a mile away and everyone will know they chicken! Knowing this community they will be called out and ridiculed!
The fan based system didn't work and this system of matching guys on the number of wins in GC wont work either (It is the guilds that have all top championship lvl guys in it that will be at the top of the GC rankings. Good guilds that are competitive against guilds on the same average championship lvl and slightly higher championship LVL than them selves will keep getting uneven matchups.
Keep the 3 point win system that is cool so you can see the top GC guilds and because you using a average guild strength to do the match ups you will see all the top guilds in their respective LVL at the top of the GC table. And that is what is should be. You can't base the best guild only on the fact that they have all Championship LVL 72 level out the playing field.
Top guild should be based on on number of championship/tournament wins in a season as a guild. That way you will really see who are the best guilds. #Rugga Rebels had 23 of the 25 jump 2 lvl this season and that has been like that for the last 10 seasons. The 2 guys that didn't jump 2 leagues finished 4 and 5th.
The same goes for the Special events it is always a guy in the highest lvl or one below that will win that the lower lvl guys don't stand a chance. But if you split it into championship lvls eg. 1-5 6-15 16-25 26-35 36-45 46-55 56-65 66-the end it will give everyone with a good strat a chance to win their devision. A good strat can beat 10 lvls above them easily to win their devision.
The point of this post is to make the game more competitive at all lvl's not just to focus on the guys that have been playing the longest or that have paid to jump multiple seasons to get to the top(respect to all of you that have done that. Lets make this a bette game we all love the game that is why we here.
Solution to the problem:
#Rugga Rebels (average 44) vs JB's Jolly Dungeon Adventures : ) (Average 67) this matchup should never happen!
My suggestion is it to use a average Championship lvl for the matchups? Most guilds are all full of guys roughly in the same championship lvl do a normal average system drop the highest and lowest one and then average the rest of the guild out then within a 10 lvl match ups either side . eg. A guild with a lvl 50 average will play guys with an average of 40-60... Use that for the GC match ups it is going to be the most fair system and with the most competitive results. It isn't fun for guys that are win a GC 25-3 and it definitely isn't fun for the guys that got 3.
Yes you will always get the monkeys that are scared to play guys on the same strength lvl as them so they will recruit a bunch of low championship lvl guys do drop their average, but they will be spotted a mile away and everyone will know they chicken! Knowing this community they will be called out and ridiculed!
The fan based system didn't work and this system of matching guys on the number of wins in GC wont work either (It is the guilds that have all top championship lvl guys in it that will be at the top of the GC rankings. Good guilds that are competitive against guilds on the same average championship lvl and slightly higher championship LVL than them selves will keep getting uneven matchups.
Keep the 3 point win system that is cool so you can see the top GC guilds and because you using a average guild strength to do the match ups you will see all the top guilds in their respective LVL at the top of the GC table. And that is what is should be. You can't base the best guild only on the fact that they have all Championship LVL 72 level out the playing field.
Top guild should be based on on number of championship/tournament wins in a season as a guild. That way you will really see who are the best guilds. #Rugga Rebels had 23 of the 25 jump 2 lvl this season and that has been like that for the last 10 seasons. The 2 guys that didn't jump 2 leagues finished 4 and 5th.
The same goes for the Special events it is always a guy in the highest lvl or one below that will win that the lower lvl guys don't stand a chance. But if you split it into championship lvls eg. 1-5 6-15 16-25 26-35 36-45 46-55 56-65 66-the end it will give everyone with a good strat a chance to win their devision. A good strat can beat 10 lvls above them easily to win their devision.
The point of this post is to make the game more competitive at all lvl's not just to focus on the guys that have been playing the longest or that have paid to jump multiple seasons to get to the top(respect to all of you that have done that. Lets make this a bette game we all love the game that is why we here.