Currently if i have an injured player and want to heal him, it costs1 HK per hour to reduce his healing time.
When i try to do this on the same player in the infirmary - the total HK cost goes up by about 10 HK (in some cases 50% of the total) above the cost to heal him outside of the infirmary.
When i try to do this on the same player in the infirmary - the total HK cost goes up by about 10 HK (in some cases 50% of the total) above the cost to heal him outside of the infirmary.