Patch 5.3

21/12/16 09:42
Muelsaco :

We've just disabled the fan loss until the 1st of january (in order for the ranking to settle)


About time we have a decent admin!
21/12/16 13:35
Probably not the place for this but is there any chance of a second city coming into play?

Or move the first one over the bridge to make room for a new one!

Cheers

HBM

22/12/16 06:56
I really hope you guys limit the number of times one gets challenged per day.
It will be quite demoralising if one wins 5 training games and gets plus 5000 fans. Then defend 8 attempts against you to lose 0 fans... but lose a further 8 because being challenged 16 times that day... to lose more than 8000 fans. Net for the day is minus 3000 fans... despite 8 defences...
23/12/16 14:06
The issue is not the amount of challenges, the issue is that no fans are gained for defending a challenge/the amount of fans that are lost for not defending a challenge. They cannot restrict the amount of challenges against a player as this would not allow a freeflowing ranking system.
24/12/16 10:37
Nice improvements here and there with regards to the training matches and rankings. I would however like to see the rankings improved even further. If someone challenges you and they beat you their ranking improves, but if you beat them then your ranking doesn't improve and theirs stays the same. If you beat a team that challenges you then surely you should be rewarded with a rankings boost? And their ranking should fall? Depending on the strength of your opposition. If you could somehow put a ranking system in place that took various factors into account such as win/loss ratio. Your championship level vs that of your challenger, etc. It's weak to claim bragging rights after beating an opponent who is 4 or 5 Championship levels lower than you when realistically they don't stand much of a chance when their players' attributes can't be matched because the max attribute cap is lower for a player on level 25 vs that of a player on level 30 for example,
24/12/16 10:45
Certain aspect of the patch ate great..but I agree with the main argument....training players by playing training matches was a fundamental partoif levelling up...now only five matches per day????.......sorry..
U cocked up there...secondly...players should get better not worse..I had a level 85 number ten who would put the ball through the posts Everytime...now my level 127...couldn't hit a barn door if it was placed three feet in front f him...and just incase u say..Myers...his accuracy is a lot higher...
24/12/16 19:15
Patch is ok.
Only issue i see is as I move up in playing levels the are no equivalent level players in Auction apart from the occasional 29 year old. If your playing level allwows for 180* players it would be good to have 160* players in Auction to develop which are 18ys or so to give you a chance at being a bit competitive.
24/12/16 19:45
Max Filbey :

Patch is ok.
Only issue i see is as I move up in playing levels the are no equivalent level players in Auction apart from the occasional 29 year old. If your playing level allwows for 180* players it would be good to have 160* players in Auction to develop which are 18ys or so to give you a chance at being a bit competitive.

A 160* player wouldn't be a developing player, it would be a fully developed player...where would the fun be in everybody having maxed out players at every level?
24/12/16 21:25
Also, everyone has the same auction house
25/12/16 01:42
I see alot of people are complaining about only having 5 training games?I actually think 5 is to much! I'd rater see you only being allowed to be challenged 5 time s