mb for gvg

20/03/16 21:43
nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please
20/03/16 21:44
also if your going to full the top ranks with little ppl that skip there way to the top. will you be giving rewards points to them as skipping 2 seasons in a row will make for a easy beat to some one that didn't skip to get there
20/03/16 22:09
killerkiwis :

nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.
20/03/16 22:13
killerkiwis :

also if your going to full the top ranks with little ppl that skip there way to the top. will you be giving rewards points to them as skipping 2 seasons in a row will make for a easy beat to some one that didn't skip to get there


What do you think will happen? You won't get L1 teams suddenly appearing in L15. People will get there on merit. Of course they may not be as strong as some established teams, but what's the worst that can happen? They stay down for a season. In that time, they can train their players that much more, so will be OK the following season. It will all settle down in at most a couple of seasons. No big deal.
21/03/16 00:08
Waspy Tiger :

"killerkiwis" :

nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.


so your answer is NO. no there is no mb for def to make gvg fair ..any way you try to paint the picture waspy its still a unfair gain to attacking team and killing the fun in gvg . ppl don't train players to try to give them a chance but your not adding it to def is a let down to say the least .. your failing to make the game fair to both sides
its going to remain the drawn out draws because def is impossible to do when teams are close in players and star ratings ..
to your next point as to how great it will be to be beaten every game cause the game is forcing you to level faster .. you risk injuries to half your team if in 3 seasons you skip each time>(not hard to do now the top 3 skip)how are you ment to keep up with games goal to get more ppl to be active at the top. and the players goal to enjoy the game and win.. gl if your trying to play tornys champ and gvg games at same time ..
should allow player rewards to enclude some stat points as well as a ton more cash ..
21/03/16 02:00
killerkiwis :

"Waspy Tiger" :

"killerkiwis" :
nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.


so your answer is NO. no there is no mb for def to make gvg fair ..any way you try to paint the picture waspy its still a unfair gain to attacking team and killing the fun in gvg . ppl don't train players to try to give them a chance but your not adding it to def is a let down to say the least .. your failing to make the game fair to both sides
its going to remain the drawn out draws because def is impossible to do when teams are close in players and star ratings ..
to your next point as to how great it will be to be beaten every game cause the game is forcing you to level faster .. you risk injuries to half your team if in 3 seasons you skip each time>(not hard to do now the top 3 skip)how are you ment to keep up with games goal to get more ppl to be active at the top. and the players goal to enjoy the game and win.. gl if your trying to play tornys champ and gvg games at same time ..
should allow player rewards to enclude some stat points as well as a ton more cash ..

Hold up killerkiwi... u were saying you find it hard to beleive that we cant defend 100% mb against lower ranked teams in the debate for mb thread...make up ur mind bro...u are becoming a pest that cant stick to an argument... i like the changes and as waspy said 50% is very defendable
21/03/16 05:22
killerkiwis :

"Waspy Tiger" :

"killerkiwis" :
nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.


so your answer is NO. no there is no mb for def to make gvg fair ..any way you try to paint the picture waspy its still a unfair gain to attacking team and killing the fun in gvg . ppl don't train players to try to give them a chance but your not adding it to def is a let down to say the least .. your failing to make the game fair to both sides
its going to remain the drawn out draws because def is impossible to do when teams are close in players and star ratings ..
to your next point as to how great it will be to be beaten every game cause the game is forcing you to level faster .. you risk injuries to half your team if in 3 seasons you skip each time>(not hard to do now the top 3 skip)how are you ment to keep up with games goal to get more ppl to be active at the top. and the players goal to enjoy the game and win.. gl if your trying to play tornys champ and gvg games at same time ..
should allow player rewards to enclude some stat points as well as a ton more cash ..


FIrst of all, Killer, ir's hard to answer you when you write in this "stream of consciousness" style - it makes it very hard to work out exactly what you're saying. Please try to write in traditional sentences and paragraphs.
Second, you asked for a mod to answer. You must understand that mods have nothing to do with development as such, we're simply players, the same as you. So I'm not the one making any changes to the game., nor do I have any more influence over the changes than you do. If you check back, this isn't exactly the change I was asking for. However, I do think that these changes are real improvements to the game. Under the old MB setup, my guild has played 40, won 24 and drawn 16, and we're not a top 10 guild, although we have played most of them. I expect that ratio to improve, because yes, I think that 50% MB is much easier to defend against than 100%, and I've a decent enough record even then. To be honest, I find it a bit depressing that you don't have more faith in your own ability to do the same.
As for the promotion issue, I just don't get where you're coming from. If you keep winning double promotions you are more than holding your own and you're not losing every game. If you're losing every game, you're not being forced to level faster. Every level you get to allows to train your players 5 points higher, so even if you are losing every game, you are still going to develop your team faster than by not getting promoted. I can't see that as in any way a bad thing. If you end up with the very top guys and do keep losing, at the end of the season they all move on, and you're joined by people from below - if anything, this means that the very top players will move away from you faster, and will make all levels more competitive, although I accept it might take a season or maybe two to settle down. I suspect that will affect me, as I'm currently 2nd in an L13 league and I doubt if I will be that competitive at L15 next season, but the following season I would expect to have benefitted by buying better players and training my existing players to a higher level, and will have a better season than if I was promoted one level this time.
If you're picking up too many injuries, you just adjust your strategy to suit. These changes should reduce the pressure on the player market, enabling you to be more competitive anyway.
I suggest you try it out and see what effect the changes actually have before screaming foul. If they don't have the desired effect, then I'm sure we'll all be asking for more change, but for now I'm personally thanking the devs for these changes as I honestly believe they're very much in the right direction and will make the game more enjoyable for everybody.
21/03/16 06:43
Paul Hulse :

"killerkiwis" :

"Waspy Tiger" :
<div class="citation">"killerkiwis" :
nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.


so your answer is NO. no there is no mb for def to make gvg fair ..any way you try to paint the picture waspy its still a unfair gain to attacking team and killing the fun in gvg . ppl don't train players to try to give them a chance but your not adding it to def is a let down to say the least .. your failing to make the game fair to both sides
its going to remain the drawn out draws because def is impossible to do when teams are close in players and star ratings ..
to your next point as to how great it will be to be beaten every game cause the game is forcing you to level faster .. you risk injuries to half your team if in 3 seasons you skip each time>(not hard to do now the top 3 skip)how are you ment to keep up with games goal to get more ppl to be active at the top. and the players goal to enjoy the game and win.. gl if your trying to play tornys champ and gvg games at same time ..
should allow player rewards to enclude some stat points as well as a ton more cash ..
</div>
Hold up killerkiwi... u were saying you find it hard to beleive that we cant defend 100% mb against lower ranked teams in the debate for mb thread...make up ur mind bro...u are becoming a pest that cant stick to an argument... i like the changes and as waspy said 50% is very defendable


have all ways said gvg needs mb for def .. I just say mb is fair in champ rounds.. might need to rread what ive said .. as on here I still say gvg needs mb in def or its lop sided and hard to defend ..
21/03/16 06:48
Waspy Tiger :

"killerkiwis" :

"Waspy Tiger" :
<div class="citation">"killerkiwis" :
nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.


so your answer is NO. no there is no mb for def to make gvg fair ..any way you try to paint the picture waspy its still a unfair gain to attacking team and killing the fun in gvg . ppl don't train players to try to give them a chance but your not adding it to def is a let down to say the least .. your failing to make the game fair to both sides
its going to remain the drawn out draws because def is impossible to do when teams are close in players and star ratings ..
to your next point as to how great it will be to be beaten every game cause the game is forcing you to level faster .. you risk injuries to half your team if in 3 seasons you skip each time>(not hard to do now the top 3 skip)how are you ment to keep up with games goal to get more ppl to be active at the top. and the players goal to enjoy the game and win.. gl if your trying to play tornys champ and gvg games at same time ..
should allow player rewards to enclude some stat points as well as a ton more cash ..
</div>

FIrst of all, Killer, ir's hard to answer you when you write in this "stream of consciousness" style - it makes it very hard to work out exactly what you're saying. Please try to write in traditional sentences and paragraphs.
Second, you asked for a mod to answer. You must understand that mods have nothing to do with development as such, we're simply players, the same as you. So I'm not the one making any changes to the game., nor do I have any more influence over the changes than you do. If you check back, this isn't exactly the change I was asking for. However, I do think that these changes are real improvements to the game. Under the old MB setup, my guild has played 40, won 24 and drawn 16, and we're not a top 10 guild, although we have played most of them. I expect that ratio to improve, because yes, I think that 50% MB is much easier to defend against than 100%, and I've a decent enough record even then. To be honest, I find it a bit depressing that you don't have more faith in your own ability to do the same.
As for the promotion issue, I just don't get where you're coming from. If you keep winning double promotions you are more than holding your own and you're not losing every game. If you're losing every game, you're not being forced to level faster. Every level you get to allows to train your players 5 points higher, so even if you are losing every game, you are still going to develop your team faster than by not getting promoted. I can't see that as in any way a bad thing. If you end up with the very top guys and do keep losing, at the end of the season they all move on, and you're joined by people from below - if anything, this means that the very top players will move away from you faster, and will make all levels more competitive, although I accept it might take a season or maybe two to settle down. I suspect that will affect me, as I'm currently 2nd in an L13 league and I doubt if I will be that competitive at L15 next season, but the following season I would expect to have benefitted by buying better players and training my existing players to a higher level, and will have a better season than if I was promoted one level this time.
If you're picking up too many injuries, you just adjust your strategy to suit. These changes should reduce the pressure on the player market, enabling you to be more competitive anyway.
I suggest you try it out and see what effect the changes actually have before screaming foul. If they don't have the desired effect, then I'm sure we'll all be asking for more change, but for now I'm personally thanking the devs for these changes as I honestly believe they're very much in the right direction and will make the game more enjoyable for everybody.



I understand mods jobs.I have played plenty of games that require contact with mods .. I agree with the small changes that have been made but again its crap to say just make a def when you are letting one side have a 50% boost to there team while the defending team has none ..is this change on the cards or is your line of just better def the end word?
21/03/16 09:40
killerkiwis :

"Waspy Tiger" :

"killerkiwis" :
<div class="citation">"Waspy Tiger" :
<div class="citation">"killerkiwis" :
nice to see some changes to game , all be it small .. but while you were patching in these new changes ,did you patch in mb for def on gvg ? or get rid of it for gvg .. ? that was a bigger issue than the size of mb. cause when your on def with no mb , it make no diff if they can set theres at 50 % or 100% both make game unfair.
can a mod answer please


I believe that if you have good strategies, you can win most away games in GvG with only 50% bonus against you - this should be good motivation for people to train their teams and work on their strategies.


so your answer is NO. no there is no mb for def to make gvg fair ..any way you try to paint the picture waspy its still a unfair gain to attacking team and killing the fun in gvg . ppl don't train players to try to give them a chance but your not adding it to def is a let down to say the least .. your failing to make the game fair to both sides
its going to remain the drawn out draws because def is impossible to do when teams are close in players and star ratings ..
to your next point as to how great it will be to be beaten every game cause the game is forcing you to level faster .. you risk injuries to half your team if in 3 seasons you skip each time>(not hard to do now the top 3 skip)how are you ment to keep up with games goal to get more ppl to be active at the top. and the players goal to enjoy the game and win.. gl if your trying to play tornys champ and gvg games at same time ..
should allow player rewards to enclude some stat points as well as a ton more cash ..
</div>

FIrst of all, Killer, ir's hard to answer you when you write in this "stream of consciousness" style - it makes it very hard to work out exactly what you're saying. Please try to write in traditional sentences and paragraphs.
Second, you asked for a mod to answer. You must understand that mods have nothing to do with development as such, we're simply players, the same as you. So I'm not the one making any changes to the game., nor do I have any more influence over the changes than you do. If you check back, this isn't exactly the change I was asking for. However, I do think that these changes are real improvements to the game. Under the old MB setup, my guild has played 40, won 24 and drawn 16, and we're not a top 10 guild, although we have played most of them. I expect that ratio to improve, because yes, I think that 50% MB is much easier to defend against than 100%, and I've a decent enough record even then. To be honest, I find it a bit depressing that you don't have more faith in your own ability to do the same.
As for the promotion issue, I just don't get where you're coming from. If you keep winning double promotions you are more than holding your own and you're not losing every game. If you're losing every game, you're not being forced to level faster. Every level you get to allows to train your players 5 points higher, so even if you are losing every game, you are still going to develop your team faster than by not getting promoted. I can't see that as in any way a bad thing. If you end up with the very top guys and do keep losing, at the end of the season they all move on, and you're joined by people from below - if anything, this means that the very top players will move away from you faster, and will make all levels more competitive, although I accept it might take a season or maybe two to settle down. I suspect that will affect me, as I'm currently 2nd in an L13 league and I doubt if I will be that competitive at L15 next season, but the following season I would expect to have benefitted by buying better players and training my existing players to a higher level, and will have a better season than if I was promoted one level this time.
If you're picking up too many injuries, you just adjust your strategy to suit. These changes should reduce the pressure on the player market, enabling you to be more competitive anyway.
I suggest you try it out and see what effect the changes actually have before screaming foul. If they don't have the desired effect, then I'm sure we'll all be asking for more change, but for now I'm personally thanking the devs for these changes as I honestly believe they're very much in the right direction and will make the game more enjoyable for everybody.</div>


I understand mods jobs.I have played plenty of games that require contact with mods .. I agree with the small changes that have been made but again its crap to say just make a def when you are letting one side have a 50% boost to there team while the defending team has none ..is this change on the cards or is your line of just better def the end word?


If you think I know that, you really don't understand the job of the mod.

My opinion is, though, that everyone will see how it goes. If it works as I expect it to, then there won't be a need for future change in this area. If if doesn't, the clamour will start up again. Not a lot of point saying anything else on the subject until we have some evidence to work with, is there? We'll know in a week or two for sure. Couple of days for Guild Challenge.